Thursday, October 13, 2016

Level Design

Cristian Locke
One career path I am considering is Level Designer. They are responsible for creating the environment or world in the game. As a level designer you are responsible for how the gameplay is going to be.
            Your main responsibilities for Level Designer include:
·        Develop levels based on existing game design documents
·        Design, build, script, and tune 3D levels
·        Implement and script combat, cinematics, and lighting
·        Understand how their level(s) fit in the overall game experience and story
·        Communicate with other team members to design levels, and to explain how the level functions
·        Collaborate with artists and programmers to ensure smooth and feasible design
·        Bring levels from their initial pen-and-paper designs to fully polished and playable products
·        Clearly and intelligently communicate your design intent to everyone on the team
·        Work closely with designers to create and refine gameplay experience
·        Work in the studio’s specific toolset
·        Combine the team’s assets to create levels that are compelling and fun
·        Must be capable of analyzing and critiquing game designs and levels
·        Be familiar with the studio’s products
·        Document the level’s creation process from start to finish
·        Be able to respond correctly to feedback
·        Correct bugs discovered by testers
·        Prioritize tasks and meet deadlines on time
·        Have a desire to be a part of the team
·        Carry out any additional tasks the studio may require
·        Demonstrate a passion to create levels
(praliedutzel.wordpress.com)
Qualifications include:
·        Serious passion for games and level design
·        Experience designing, building, and populating levels
·        A strong knowledge of and experience with level editors
·        Experience building 3D environments
·        Shipped game titles, or 1-3 years industry experience
·        Experience with creating or working on a mod
·        High degree of creativity
·        Good understanding of design principles and construction techniques
·        Excellent verbal and written communication skills
·        Positive, enthusiastic, and professional attitude
·        Strong decision-making and organizational skills
·        Excellent communication and interpersonal skills
·        Ability to relocate to studio’s location, if not already living nearby
·        Excellent documentation skills
·        Ability to collaborate with other team members
·        Provide screenshots, videos, or playable samples of levels you’ve created
(praliedutzel.wordpress.com)


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Sources

https://praliedutzel.wordpress.com/2011/04/09/level-design-qualifications/ 

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