Cristian Locke
One career path I am
considering is Level Designer. They are responsible for creating the
environment or world in the game. As a level designer you are responsible for how
the gameplay is going to be.
Your main responsibilities for Level Designer include:
·
Develop levels based on existing game
design documents
·
Design, build, script, and tune 3D
levels
·
Implement and script combat, cinematics,
and lighting
·
Understand how their level(s) fit in the
overall game experience and story
·
Communicate with other team members to
design levels, and to explain how the level functions
·
Collaborate with artists and programmers
to ensure smooth and feasible design
·
Bring levels from their initial
pen-and-paper designs to fully polished and playable products
·
Clearly and intelligently communicate
your design intent to everyone on the team
·
Work closely with designers to create
and refine gameplay experience
·
Work in the studio’s specific toolset
·
Combine the team’s assets to create
levels that are compelling and fun
·
Must be capable of analyzing and
critiquing game designs and levels
·
Be familiar with the studio’s products
·
Document the level’s creation process
from start to finish
·
Be able to respond correctly to feedback
·
Correct bugs discovered by testers
·
Prioritize tasks and meet deadlines on
time
·
Have a desire to be a part of the team
·
Carry out any additional tasks the
studio may require
·
Demonstrate a passion to create levels
(praliedutzel.wordpress.com)
Qualifications include:
·
Serious passion for games and level design
·
Experience designing, building, and
populating levels
·
A strong knowledge of and experience
with level editors
·
Experience building 3D environments
·
Shipped game titles, or 1-3 years
industry experience
·
Experience with creating or working on a
mod
·
High degree of creativity
·
Good understanding of design principles
and construction techniques
·
Excellent verbal and written
communication skills
·
Positive, enthusiastic, and professional
attitude
·
Strong decision-making and
organizational skills
·
Excellent communication and
interpersonal skills
·
Ability to relocate to studio’s
location, if not already living nearby
·
Excellent documentation skills
·
Ability to collaborate with other team
members
·
Provide screenshots, videos, or playable
samples of levels you’ve created
(praliedutzel.wordpress.com)
·
Sources
https://praliedutzel.wordpress.com/2011/04/09/level-design-qualifications/
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